# ianpollock.com > learning, teaching, making, sharing ## Posts - [Towards a spatial epidemiology of hate](https://ianpollock.com/towards-a-spatial-epidemiology-of-hate/): The relationship between airs, waters and spaces are connected to our individual and collective well-being, write Hippocrates, the ancient greek physician. However, the first clear use of disease diffusion mapping is not found until the cholera maps of John Snow, which were used to identify the source of the outbreak at the end of the […] - [Laughter - Every joke is a Tiny Revolution](https://ianpollock.com/laughter/): A joke about education, an educational joke Student asks his principal, “Where is my teacher?”. “Citywide layoffs”, replies the principal. “My text books?” asks the student. “State austerity plan”, says the principal. “Student loan?” continues the student. “Federal budget cuts”, says the principal. Finally, exasperated, student asks, “But how am I going to get an […] - [Occupy possibilities – reflections on OCCUPY, art and activism (ENGLISH)](https://ianpollock.com/occupywallstreet-art/): INTRODUCTION To some political activists the ideological incoherence and lack of a concrete agenda of the occupy Wall Street movement was a bothersome and at times seen as a weakness.  To others the action, devoid of traditional organizing and rallying calls was dismissed as harmless street theatre[1]. I want to propose another possibility. In looking […] - [Occupy possibilities – reflections on OCCUPY, art and activism (GERMAN)](https://ianpollock.com/ows-activist-art-german/): Einleitung Einige politische Aktivisten haben ideologische Inkoheränz und Fehlen eines konkreten Programms bei der Occupy Wall Street Bewegung als irritierend oder gar als Schwäche empfunden. Andere sahen in der Aktion, die ohne bekannte Organisationsform und ohne die gewohnten Aufrufe zur Mo- bilisierung entstand, nur harmloses Straßentheater.1 In diesem Artikel möchte ich eine andere Sicht der […] - [CS 186 - HTML5 and CSS3 ](https://ianpollock.com/cs-186-html5-and-css3/): This course provides a basic understanding of the methods and techniques of developing a simple to moderately complex web site. Using HTML5 and CSS2 & 3, students learn to create and maintain a simple web site.   The course covers  the creation and use of images, audio and video in web sites and how to plan […] - [DGME 168 - Web Design II](https://ianpollock.com/dgme-168-web-design-ii/): This course will cover basic web design principles. Students will learn the fundamentals of creating a website, basic layout, discussion of HTML, navigation, browser compatibility, graphic user interface design, usability, and accessibility.   Students will build a basic website following accepted design layout and World Wide Web Consortium (W3C) standards. Software: Dreamweaver - [ART 315 - Digital Literacy](https://ianpollock.com/art315-digital-literacy/): Digital Literacy builds upon the tools learned in Design Media I and Design Media II to introduce students to the detailed history, theory, and practice of screen-based interactive design and web publishing using Dreamweaver, Flash, and introductory programming languages. Students will use advanced web-based skills to employ digital media in technical, interactive, and investigative contexts […] - [ART 3870 - Web Authoring](https://ianpollock.com/art3870-web-authoring/): Advanced use of scripting techniques to create interactive Web sites. Prerequisites: ART 2810 and 2830. May be repeated once for credit with consent of instructor and when content varies, for a maximum of 8 units. Miscellaneous course fee. See quarterly Class Schedule for current fee. Two hrs. lect., 4 hrs. act. - [ART 2830 - Web Design](https://ianpollock.com/art2830-web-design/): Design principles, web standards, and interactive multimedia for visual content on the Web. Prerequisites: ART 2025 and 2630. Miscellaneous course fee. See quarterly Class Schedule for current fee. - [CS171 - Introduction to Web Site Design](https://ianpollock.com/cs171-introduction-to-web-site-design/): Introduction to the Internet, web browsers, and e-mail. Procedures for accessing information on the web, including the use of search engines. Survey of major information sources. Taught in lecture/lab format. Offered Fall/Spring. - [Perhaps the Postmaster General should go visit the Public Library](https://ianpollock.com/perhaps-the-postmaster-general-should-go-visit-the-public-library/): This year the post office will close over half of its mail centers, 3000 post offices and lay off 200.000 employees. Some people say that the post office has outlived its usefulness, that email and electronic subscriptions of magazines have eroded the traditional consumer services. The USPS themselves see their core business as first class business mail […] - [The day I saw the world wide web](https://ianpollock.com/the-day-i-saw-the-world-wide-web/): I don’t know if this was truly the first time that I saw the world wide web, but it is the day I have chosen to represent that time.  It must have been one or two years after Kevin Kelly (Wired magazine) had organized the first cyberthon in 1990. - [Frontpage Design or putting yourself out there](https://ianpollock.com/frontpage-design/): A collection of starting pages for web based services.  I am collecting these to see how well or how poorly the page explains what the service is, who it is for, and how to proceed. The frontpage a quite a challenge in most cases since it will typically try to compel the user to surrender […] - [Hello world! no, strike that and make it "hello, world"](https://ianpollock.com/hello-world/): Welcome to WordPress. This is your first post. Edit or delete it, then start blogging! In 1972, Brian Kernighan wrote a small program.  When executed the program writes “hello, world” to the screen. This program was published in Tutorial Introduction to the Language B, and with it, Keringhan started a long tradition of  “hello world” […] - [COMA 202 – Drawing II](https://ianpollock.com/coma-202-drawing-ii/): This course explores advanced drawing skills and develops visual awareness to facilitate mature expression in a range of 2D & 3D media. Students use a variety of materials, media and equipment to produce drawings that demonstrate refined techniques depicting formal elements such as line and contour, texture, two dimensional and three dimensional space, unity, dynamics, […] - [COMA 171 – Visual Communication II ](https://ianpollock.com/coma-171-visual-communication-ii/): The second semester of Visual Communication focuses on creating and experimenting with visuals. Students continue to hone their digital imaging techniques and increase their photographic skills with the introduction to artificial lighting options. They become more knowledgeable about photography equipment, digital formats, filters and manipulation techniques. They learn the basics of image improvement processes that […] - [COMA 165 – Media Production II ](https://ianpollock.com/coma-165-media-production-ii/): In this course students learn a more in-depth operation of audio, video and multi camera equipment to produce finished work. The student demonstrates his/her ability to organize and plan productions for audio, video and multi camera using documentation such as storyboard, shot list, production schedule, script, etc.. - [COMA 125 – Graphic Design I ](https://ianpollock.com/coma-125-graphic-design-i/): This course provides an introduction to the fundamental principles of design, typography, color, composition, rendering and production techniques. This course will also provide an introduction to the history of art/design. Through project based assignments that promote creative thinking, students will develop an understanding of the design process including, problem solving, target audience and the development […] - [COMA 121 – Visual Communication I ](https://ianpollock.com/coma-121-visual-communication-i/): This course is designed to introduce students to the fundamental concepts of visual communication. Through production and discussion, students will learn creative and practical techniques to create visuals, which can be used in a variety of media formats and genres. Visual literacy, color theory, lighting and photography are all used to achieve course goals. By […] - [COMA 172 – Multimedia ](https://ianpollock.com/coma-172-multimedia/): This is an introductory course in which the use of multimedia as a communication, entertainment and informational tool is analyzed and deconstructed. Students learn about file formats for graphics, video and sound and how and when to utilize each of them for optimum results. The students demonstrate an understanding of the multimedia development process by […] - [WORK 390 – Work Experience ](https://ianpollock.com/work-390-work-experience/): The course provides eight weeks of work experience in a real working environment. It will provide the student the opportunity to develop good work ethics; habits and practices observed in real work situations and will enable the student to transfer vocational skills learned at the college to the workplace. - [COMA 266 – Media Studio II ](https://ianpollock.com/coma-266-media-studio-ii/): In this course the students apply creative/ problem-solving techniques and group/team principles to media production projects. The assignments provide the opportunity for students to apply knowledge and skills related to Narrative/Genre/Style, Project Management, and Advertising/Promotion/Public Relations. Students identify production opportunities, take technical and conceptual workshops, research and plan projects using tangible criteria, prepare oral (pitch) […] - [COMA 209 – Portfolio Development I ](https://ianpollock.com/coma-209-portfolio-development-i/): This course instructs students in the preparation and presentation of a personal professional portfolio. Presentation techniques and continued portfolio review are emphasized in the course, and it also provides a forum for critiquing Web site projects. Students are introduced to interactive electronic portfolios and their characteristics, and utilize their technical skills in the preparation of […] - [COMA 216 – Media Studio I](https://ianpollock.com/coma-216-media-studio-i/): This course enables students to work on projects in any media genre or format in the areas of journalism, graphic design, media production (video, television, radio and/or audio production), multimedia, advertising, public relations and/or corporate communications. The Students develop the basic skills required to generate original concepts and ideas, do research, and write proposals related […] - [COMA 206 – Narrative, Genre, Style](https://ianpollock.com/coma-206-narrative-genre-style/): In this course students learn how to structure stories for a variety of media genres and forms. The students explore theories of narrative genre through the examination of shape, color, lighting, movement and editing, across a range of media. They analyze how to communicate messages and tell stories in meaningful ways. The students consider how […] - [COMA 175 – Graphic Design II](https://ianpollock.com/coma-175-graphic-design-ii/): The aim of this course is to continue to build students’ confidence and ability in visual problem solving. Students continue to apply the fundamental principles required to produce effective design solutions while learning more sophisticated design solutions such as the grid and how to critique work based on the principles; they also learn more about […] - [COMA 115 – Media Production I](https://ianpollock.com/coma-115-media-production-i/): Students will produce a short sound production demonstrating the correct use of a mixing board in a live environment. They will identify the various microphone types and use the correct microphone according the microphone properties and the recording situation. They will play back and mix sound from at least 2 digital or analogue, microphone and/or […] - [COMA 359 – Multimedia II](https://ianpollock.com/coma-359-multimedia-ii/): This course builds on the introductory level knowledge gained through COMA 309 – Introduction to Multimedia. Students will demonstrate a level of understanding of the design process for multimedia that enables them to work through the development stages with a degree of independence. They will demonstrate a level of understanding that shows they have understood […] - [COMA 357 – Graphic Art Workshop](https://ianpollock.com/coma-357-graphic-art-workshop/): Student put their design and production skills and talents to work on variety of on and off campus ‘clients’ projects. Whenever possible, students will work on individual projects. The Course will be supervised by instructor who will act individual ‘Art Director’. Units and Course Goals from COMA 0353, 0354 and 0356 will be covered in […] - [COMA 353 – Graphic Design II](https://ianpollock.com/coma-353-graphic-design-ii/): A more advanced unit that looks at the design process through a series of exercises that explores visual rhythm and space awareness, methods and critical self and peer evaluation of design work. The main aim of this unit is to further develop the student creative ability to solve visual design problems and produce answers in […] - [COMA 309 – Intro to Multimedia](https://ianpollock.com/coma-309-intro-to-multimedia/): An introductory course in which the use of multimedia as a communication, entertainment and learning tool is analyzed. The students will demonstrate an understanding of the Multimedia development process by producing media elements and a final multimedia product for either internet or CD-ROM delivery. - [COMA 306 – Electronic Publishing](https://ianpollock.com/coma-306-electronic-publishing/): An advanced look at electronic page layout and publishing. This is a project-based course where students apply skills learned at a previous level to design and produce print publications such as Newsletters, Brochures and Point of Sale material. This course will explore the print processes involve in publication; and will be integrated with COMA 0303, […] - [COMA 303 – Graphic Design I](https://ianpollock.com/coma-303-graphic-design-i/): A basic introduction to design as it applies to visual elements, rhythm, proportion and composition. Student will produce a series of exercises that explore and analyze the relationship and interaction between design principles and visual elements individually, and in varying combinations using a variety of media. Students are taught to apply creative solutions to design […] - [COMA 302 – Illustration II](https://ianpollock.com/coma-302-illustration-ii/): Electronic application to illustration will be the main feature of this course to allow students to become familiar with illustration based software, that can be combined with current publishing industry software. Giving the complexity of the software, students will work with the course instructor through hands-on exercises covering each goal and objective. This course will […] - [COMA 254 – Photography III](https://ianpollock.com/coma-254-photography-iii/): This course is designed to enable students to develop an awareness and understanding of the technical and creative aspects of photography in advertising and the promotional industry. Students develop skills in the reproduction and manipulation of photographic images through digital means. It supports COMA 251, 253 & 252 as a referencing and recording source. Students […] - [COMA 253 – Graphic Art III](https://ianpollock.com/coma-253-graphic-art-iii/): This course provides an introduction to electronic desktop publishing and page layout. Students use industry standard software to produce black & white artwork suitable as finished art for print publishing. Topics include; page setup, principles of desktop typography, typesetting, type specification, paragraph formatting, tabs, tables and indents, importing graphics files, creating a grid, templates, styles […] - [COMA 252 – Illustration I](https://ianpollock.com/coma-252-illustration-i/): In this course students use both 2D and 3D design processes to produce illustration projects. They utilize traditional art skills of drawing, painting and design crafts, as well as computer graphics paint application programs. Construction of 3D found materials and relevant subject matter is used to create inspirational starting points for illustrations and still-life studies. […] - [COMA 204 – Computer Design](https://ianpollock.com/coma-204-computer-design/): This course is an introduction to postscript illustration and its origins. Students learn to use industry-specific software to create vector-based, or object-oriented line drawings, shapes and graphics. Also covered is an introduction to digital imaging and image manipulation. Students use industry standard software to investigate the world of bitmapped images and their use in computer […] - [COMA 203 – Graphic Art II](https://ianpollock.com/coma-203-graphic-art-ii/): This course is a continuation of Graphic Art I. The students further develop the hand skills and speed required for art assembly. They learn to use basic printing specifications and understand major printing methods. Also covered is the use of typography in graphic design, preparing copy for typesetting, preparing camera ready artwork, preparing black and […] - [COMA 170 – Photography II](https://ianpollock.com/coma-170-photography-ii/): This course is an extension of the first semester Photography 1 course. The overall goals of the course move the student towards particular applications of photographic skills to achieve particular purposes. It also enhances creative and technical skills, sometimes using generalist basic multimedia resources such as audio & CD ROM productions. Students continue to develop […] - [COMA 185 – Introduction to Macintosh](https://ianpollock.com/coma-185-introduction-to-macintosh/): This unit introduces students to the Macintosh computer environment. Lessons are designed to provide students with a basic working knowledge of how to use an Apple Macintosh computer and to how to use scanners and other devices. Students will demonstrate an introductory knowledge of Macintosh hardware, the MAC operating systems, the basic storage devices used, […] - [COMA 155 – Graphic Art I](https://ianpollock.com/coma-155-graphic-art-i/): This course is an introduction to the methods, materials and techniques of commercial graphic reproduction. Students develop essential hand skills and methods of producing artwork by digital & electronic methods while demonstrating the language of visual communication design. The course covers the issues of graphics message, form, content and communications media, as well as graphic […] - [COMA 150 – Drawing I](https://ianpollock.com/coma-150-drawing-i/): The course is designed to equip students with the skills to communicate effectively in both a technical and a creative drawing context, and provides an introduction to drawing techniques and visual awareness. Students utilize a variety of materials, media and equipment to produce drawings that demonstrate visual development and the expressive use of design elements […] - [COMA 145 – Art Appreciation](https://ianpollock.com/coma-145-art-appreciation/): The teaching approach for any theoretical delivery should be designed in a practical way to aid language problems. Minimum theory will be used to allow students to follow historical projects visually with opportunities for practical responses about major topics.  The use of traditional craft techniques to understand the relevant historical approach to local/Gulf Art Appreciation […] - [COMA 140 – Design Foundation](https://ianpollock.com/coma-140-design-foundation/): This studio-based course will provide students who have selected the Graphic Arts program with an opportunity to explore and develop their practical capabilities and creativity. Through an investigation of many areas of study that they will encounter in the program the students will gain foundation design skills in a range of media. - [ART 119 Digital Video](https://ianpollock.com/art-119-digital-video/): An exploration of the video medium including production using the digital video format. Digital video cameras will be used to produce digital source material to be manipulated in a non-linear digital editing system. Image manipulation, effects, and editing will be explored. A variety of video structures, theories, concepts, and forms will be examined through production, […] - [ART 21. Introduction to Computer Art](https://ianpollock.com/art-21-introduction-to-computer-art/): Basic introduction to the use of a computer as a fine art tool and medium. Addresses basic skills, concepts relevant to contemporary art theories, and practices. Provides a hands-on introduction to fundamentals of graphics, image acquisition, and manipulation and programming with demonstrations of relevant software. Students work independently and in groups. Assignments include digital image […] - [IAC700 – 20th Cent. Inter-Arts History](https://ianpollock.com/iac700-20th-cent-inter-arts-history/): Art, Technology and the Avant Garde is an overview of 20th Century Avant Garde and interdisciplinary art practice seen through the lens of the evolving technologies and medias of the 20th Century. The class will also look at the influence of 20th Century artistic movements on our current age of electronic reproduction. Movements covered will […] - [IAC426 – Thought and Image II](https://ianpollock.com/iac426-thought-and-image-ii/): A global study of images of creative expressions in the visual, media, literary and performing arts, and the underlying meanings and purposes that these images represent in the cultures and individual contexts from which they emerge. Works will be presented from a variety of cultures, including China, Japan, Bali, Meso-America, Africa, Europe and Mexico. Cultural […] - [Art Practice 8 – Introduction to Visual Thinking](https://ianpollock.com/art-practice-8-introduction-to-visual-thinking/): One hour of lecture and six hours of studio per week. Introductory course covering  the language, processes, and media of visual art. Course work will be organized around weekly lectures and studio problems that will introduce students to the nature of art making and visual thinking. ## Pages - [Featured Content](https://ianpollock.com/) - [Teaching Philosophy](https://ianpollock.com/teaching-philosophy/): Teaching Practice and Philosophy In my role as an educator, I am specifically interested in student-centered, collaborative team and project-based learning. Regardless of the subject matter of the class, I find that this approach allows me to demonstrate and model the act of learning and finding solutions as opposed to the more traditional idea of […] - [Bibliography](https://ianpollock.com/bibliography/):   Reviews and Anthologies Tasty, and Subversive, Too Brown, Patricia Leigh, The New York Times 2013 Guerrilla Gardeners Unplugged Simon, Terrie. Urban Dirt, March (2013): 4. Texas A&M Extension 2013 Guerrilla Grafters Go out on a Limb Levy, Tom, San Francisco Chronicle and SFGate 2012 In San Francisco, a Secret Project Bears Fruit Ganga, Maria […] ## Optional - [Agent (MCP protocol)](websites-agents.hostinger.com/ianpollock.com/mcp) [comment]: # (Generated by Hostinger Tools Plugin)