courses

CS 186 – HTML5 and CSS3

This course provides a basic understanding of the methods and techniques of developing a simple to moderately complex web site. Using HTML5 and CSS2 & 3, students learn to create and maintain a simple web site.   The course covers  the creation and use of images, audio and video in web sites and how to plan and execute a design project.  The course also teaches students how to take advantage of JQuery libraries and how to integrate dynamic data into a webpage.

DGME 168 – Web Design II

This course will cover basic web design principles. Students will learn the fundamentals of creating a website, basic layout, discussion of HTML, navigation, browser compatibility, graphic user interface design, usability, and accessibility.   Students will build a basic website following accepted design layout and World Wide Web Consortium (W3C) standards. Software: Dreamweaver

ART 315 – Digital Literacy

Digital Literacy builds upon the tools learned in Design Media I and Design Media II to introduce students to the detailed history, theory, and practice of screen-based interactive design and web publishing using Dreamweaver, Flash, and introductory programming languages. Students will use advanced web-based skills to employ digital media in technical, interactive, and investigative contexts of art and design practice. Conceptually this course will take students from the earliest history of computing and electronic media, into the digital-as- convergent media, and outward to examine the greater impact of digital media on the world of art, design, and culture, stressing the relevant implications for the designer. Digital media has traditionally been practiced and theorized within pedagogical and critical frameworks of pre-existing media, including television, avant-garde art, and fluxus art. The understanding of what is radically new about digital media often eludes such frameworks because digital media challenges many of the existing paradigms. Lectures, readings, and guided discussions will supplement project work, introducing students to the topics of interaction design, dynamic data, design authorship, networked culture, and critical analysis of the use of technology in design and our everyday lives.

COMA 202 – Drawing II

This course explores advanced drawing skills and develops visual awareness to facilitate mature expression in a range of 2D & 3D media. Students use a variety of materials, media and equipment to produce drawings that demonstrate refined techniques depicting formal elements such as line and contour, texture, two dimensional and three dimensional space, unity, dynamics, composition, proportion and rhythm. The versatility to convey meaning, genre and design modes through drawing is the emphasis in this course, with expectations of high levels of personal style and individual interpretation evident in the students’ work.

COMA 171 – Visual Communication II

The second semester of Visual Communication focuses on creating and experimenting with visuals. Students continue to hone their digital imaging techniques and increase their photographic skills with the introduction to artificial lighting options. They become more knowledgeable about photography equipment, digital formats, filters and manipulation techniques. They learn the basics of image improvement processes that are directly related to film photography. They use image creation to experiment with process and medium and are made more aware of composition and color theory, by creating images for a variety of end products.