Basic introduction to the use of a computer as a fine art tool and medium. Addresses basic skills, concepts relevant to contemporary art theories, and practices. Provides a hands-on introduction to fundamentals of graphics, image acquisition, and manipulation and programming with demonstrations of relevant software. Students work independently and in groups. Assignments include digital image acquisition and manipulation, basic scripting, hypertext and web publishing, and computer programming. Lectures, readings, and discussions examine new technology artwork and technology’s relationship to contemporary culture. Enrollment restricted to art, pre-art, and history of art and visual culture majors.
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