This studio-based course will provide students who have selected the Graphic Arts program with an opportunity to explore and develop their practical capabilities and creativity. Through an investigation of many areas of study that they will encounter in the program the students will gain foundation design skills in a range of media.
courses
ART 119 Digital Video
An exploration of the video medium including production using the digital video format. Digital video cameras will be used to produce digital source material to be manipulated in a non-linear digital editing system. Image manipulation, effects, and editing will be explored. A variety of video structures, theories, concepts, and forms will be examined through production, discussions, and viewing students’ and artists’ work. Students are billed for a materials fee. Prerequisite(s): course 21 or 22 or 23 or 80F or 118. Enrollment limited to 18. May be repeated for credit.
ART 21. Introduction to Computer Art
Basic introduction to the use of a computer as a fine art tool and medium. Addresses basic skills, concepts relevant to contemporary art theories, and practices. Provides a hands-on introduction to fundamentals of graphics, image acquisition, and manipulation and programming with demonstrations of relevant software. Students work independently and in groups. Assignments include digital image acquisition and manipulation, basic scripting, hypertext and web publishing, and computer programming. Lectures, readings, and discussions examine new technology artwork and technology’s relationship to contemporary culture. Enrollment restricted to art, pre-art, and history of art and visual culture majors.
IAC700 – 20th Cent. Inter-Arts History
Art, Technology and the Avant Garde is an overview of 20th Century Avant Garde and interdisciplinary art practice seen through the lens of the evolving technologies and medias of the 20th Century. The class will also look at the influence of 20th Century artistic movements on our current age of electronic reproduction. Movements covered will include Russian Constructivism, Dada, Surrealism, Futurism, Bauhaus, Fluxus, Happenings, Warhol’s Factory and Situationism. Areas of exploration will range from Marcel Duchamp’s bachelor machines to the chance operations of John Cage and the seminal collaborations between New York artists and Bell Labs researchers in the early 1960s.
IAC426 – Thought and Image II
A global study of images of creative expressions in the visual, media, literary and performing arts, and the underlying meanings and purposes that these images represent in the cultures and individual contexts from which they emerge. Works will be presented from a variety of cultures, including China, Japan, Bali, Meso-America, Africa, Europe and Mexico. Cultural concepts and beliefs to be studied will include the varying perceptions of self-identity among differing cultures; varying ways of defining, expressing and resolving paradoxes, dualities and oppositions in nature and human experience; varying relationships between people and nature; transformative journeys; and varying relationships between spiritual and material life in different cultures. Examples of creative works and art forms will include visual and literary labyrinths, world mountains, Balinese music and shadow puppet theatre, Chinese calligraphy, the I Ch’ing, haiku poetry, butoh, African music and masks, Cocteau’s film on the Orphic myth, and recent forms of portraiture that are redefining personal identity (including works by Carrie Mae Weems, Cindy Sherman and Frida Kahlo).
Art Practice 8 – Introduction to Visual Thinking
One hour of lecture and six hours of studio per week. Introductory course covering the language, processes, and media of visual art. Course work will be organized around weekly lectures and studio problems that will introduce students to the nature of art making and visual thinking.